Saturday, February 11, 2006

Games telling stories?

Here's the next discussion question:

Choose a game which you feel attempts to incorporate strong narrative elements.
  1. Discuss the tension between agency and narrative structure within the game. Do you agree that narrative and interactivity can never co-exist? Why/why not?

  2. How is time represented in the game? Is there a separation of story and discourse time? How does the game’s use of time allow for interactivity?
Remember, this is to be given lower priority than finishing assignment 1... :)

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